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Aspire provides a powerful but intuitive software solution for creating and cutting parts on a CNC router. There are tools for 2D design and calculation of 2D toolpaths such as Profiling, Pocketing, and Drilling as well as 2. What makes Aspire our premium package is the added 3D design tools which enable you to create your own 3D relief models and machine them with 3D machining strategies.
Enable you to explore your creativity and create your own relief models for 3D machining. Powerful sculpting tools mean models can be manipulated like a virtual piece of clay. Includes 2D and 3D Clipart that can be used in your own projects or edited to create new variations.
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Already have an account? Click Here to Sign In and Download. Download as Guest. Adds the ability to create double-sided projects in the same session. It avoids the need to have 2 sessions, one for each side. Enables the use of a rotary axis also called a 4th axis or indexer. The software has a comprehensive set of drawing tools to let you easily create vectors from scratch or add to imported data.
The Create Shape modeling function Instantly adds 3D shape to a closed vector outline based on either a Curved, Angular or Planar flat profile. Referencing the software to how your CNC will be setup is one of the most important elements of the process.
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This adds the ability to create double-sided projects in the same session. In the Job Setup dialog, you can pick whether you want to create a single-sided, double-sided or a rotary job. You can change that, retrospectively. Define how you want to flip the material for double-sided projects from the Job Setup dialog. This influences the positioning of the vectors and models so that geometry on each side is created in the appropriate positions relative to the opposite side.
You can import the entire model on each side by sliding the slicing plane all the way to the bottom. This is useful when importing models which contain non-convex surfaces, such as, a plate. Where you can create rotary projects and visualize your job in a wrapped environment, with the ability to create and simulate the toolpaths in an auto - wrapped simulation.
In the Job Setup dialog, you can pick whether you want to create a single-sided, double-sided job or a rotary Job. Define your cylinder dimensions, the orientation of the job, how the 2D view will be laid out, and which axis we're wrapping around.
The vector unwrapper tool converts a vector into another vector suitable for using with the two-rail sweep tool to create rotary models from a desired cross section. This is useful when rather than modeling a profile along the rotation axis, it is more intuitive to specify a desired cross section.
The tool transforms a vector, representing a cross section, into a profile vector that can be subsequently used with two rail sweep tool. In order to create a toolpath that wraps around blank multiple times, one can create a long vector at certain angle.
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Such a vector is an equivalent to the strip of fabric when it is unwrapped from the roll. Although such a toolpath will exceed the 2D workspace of the rotary job, thanks to the wrapping process during both simulation and machining the toolpath will actually stay within material boundaries.
The software has the ability to import full 3D models from third party software for unwrapping in a rotary job, where you can position and orient the model in a rotary view.
Not only can you import full 3D models for unwrapping the software also allows for the importing of "Flat 3D" models relief style models that you can position and simulate before cutting. These include options for creating standard shapes circle, elipse, rectangle, polygon and star along with line, curve and arc drawing tools. There is also a powerful tool to create vector textures for panels and backgrounds.
These tools can be controlled using typed input to create exact sized objects or can be used dynamically with the mouse to sketch your artwork. The tools also take advantage of the 'snapping' to let you use points on existing objects to 'snap' onto when you are drawing vectors.
With the ability import bitmaps into the software, you can further edit imported images using the Edit Picture tool, this allows you to adjust the visual properties of a selected bitmap, enabling you to adjust the contrast, brightness and gamma of any selected image. Borders of different sizes and radii can also be added to bitmaps for aesthetic purposes. Bitmaps can also be made black and white. The software also has the ability to crop images to any given vector allowing you to remove parts of the image you are not interested in.
Image Tracing also known as Vectorization allows you to take an imported image such as a scanned drawing, graphic design or photo and to convert colors in that to vector outlines. These outlines can then be used as part of your design to create toolpaths or to generate 3D shapes using the modeling tools.
The software will import many file formats including jpeg, bitmap, gif, png, tif, it will also extract images from a PDF file. When creating text you are able tosee live feedback of the text that you create and edit.
The text can be controlled using automatic sizing and layout options. There are also editing tools for Fitting Text to a Curve and interactive text arcing and spacing kerning where the text maintains formatting, allowing you to easily make edits after the text has been created.
Data can be imported from a huge range of other design programs using a variety of industry standard file formats. Once imported, the program has a wide range of tools to make working with this data as efficient as possible.
A very important set of tools are those used to identify duplicate vectors and identify and rejoin open vectors.
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These tools can save an great deal of time when working with poor quality data to get it ready to machine.
This feature is very important if you need to share data with a customer in order that they can use it to plan a layout or installation. The Dimensioning tools allows you to create a variety of different types of measurements on your drawing. These can be oriented in any direction or fixed horizontally or vertically.
There are also options to add angular and arc dimensions. You can control the text height, font number of decimal places and position for each one. Dimensions can be snapped to vectors, guidelines and the corners or mid-points of each side of your work area.
Whether your design vectors have been created in the software or imported you have a large choice of editing options to prepare your part for toolpath creation or modeling. Vectors can be easily scaled, moved, mirrored, distorted, grouped, welded, trimmed, filleted, extended, offset, smoothed and joined together.
As with the drawing tools you either have precise control over the editing values adjust the vectors very accuratley or can use the mouse to dynamically make adjustments until your layout looks correct.
In addition to the editing tools the software also has tools to let you layout parts either in a rectangular array to create a grid of objects or in a circular array to create symmetrical layouts around a center point.
When laying out a grid you can adjust mirroring options and shift alternate rows and columns to make more complex layout patterns. Vector shapes can also be pasted along the path of another vector by specifying the distance between each copy or just fitting a specific number on the guiding object.
True Shape Nesting lets you automatically arrange and fit vector shapes into your material size or user definable area, to get optimal material usage and minimum wastage. The nesting routine places vector shapes as close to each other as possible ensuring a sufficient gap to allow the parts to be cut out correctly. The Layers are a very efficient way to keep your 2D data organized, one of the main uses is to allow you to temporarily hide data you were not currently working with.
Layers could also be used to group vectors you might be using to model related shapes in a 3D design to make it simpler to work on a small part at a time. The ability to associate toolpaths with specific layers and types of data means you can create Toolpath Templates which can be assigned to other parts that share the same layer structure.
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This is particularly powerful for applications like Cabinet Making where different designs can be automatically machined once a template has been set-up. Rulers, Snap Grid and Guidelines help to make vector drawing and 3D part layout much simpler. When combined with Snapping options that automatically detect and snap the cursor to key regions on a design these tools make it easy to create very accurate part.
The trim tool allows you to simultaneously trim all the objects inside or outside of a selected area.
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This makes it very easy and quick to create textured areas or patterns within a specific boundary. Repeating vector patterns can be quickly created using the Create Vector Texture tool. Its easy to modify the settings to create an infinite number of variations from regular wave patterns through to uneven natural looking grain lines. These vectors can be machined using the Profile and Texture toolpaths to create decorative wavy texture panels along with wood-grain and sand-blast effects.
These can also be projected onto a 3D surface to add even more variation. It reduces the need to create construction geometry, and would be helpful in aligning vectors or nodes. This allows you to add more precision to your shape creation and editing process more easily by allowing typed values while creating geometry.
This is supported for creation of circles, ellipses, rectangles, polygons, stars, polylines and when in editing nodes or transforming vectors.
The Vector Validator is intended to help find issues with contours after file imports that are stopping tool-path creation such as overlapping contours or intersections. It also indicates zero-length spans. These shapes can be controlled by adjusting angle and height values. Your 3D design updates instantly showing you what your model looks like while experimenting with different shapes, heights, tilts, fades and combine modes.
This allows you to quickly define the shape you actually want. Once generated the shape is added to the Component Tree and can be further edited and combined with other shapes to make your finished 3D part. Sweep along two vector rails to model 3D shapes based on one or more cross section shapes. This powerful tool can be used to create accurate geometric shapes like borders or can be used to create flowing organic shapes such as a leaf or decorative flourish.
Extrude and Weave allows you to use one or more vectors as drive rails and extrude either vector cross sections or existing 3D components along them. The tool includes many options to help you control the way the shape flows and the final result you get.
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The variety of 3D forms that can be created with this tool vary from simple linear extrusions all the way to extremely complex ornate woven shapes and it certainly qualifies as one of the most powerful tools in the program. This feature lets you create a repeating pattern or texture.
It requires a single "Tile" component and optionally one or more closed boundary vectors which define the region in which the tiling should take place.
The Create Texture Area form lets you specify the spacing and overlap of each tile, enter a "Shift" for every other row or column of your pattern and control the "Symmetry" or reflection of the tiles.
This provides powerful control to make an incredible number of variations to your pattern and create some very interesting effects. The pattern dynamically updates as you make changes, you can even adjust the size and position of your original "Tile" at any time.
In addition to these pre-created models you can also create new components or edit existing ones to use with this function so the potential for creating architectural panels, sign backgrounds, decorative textures or any other applications are endless.
Aspires powerful 3D Sculpting tools provide total flexibility when modifying designs.